Категория: Новости

Fatal error! VERSION: 255.0 ShooterGameServer.exe!UVictoryCore::GetCustomActorList() (0x000007f69ebf54c3) + 20 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\victorycore.cpp:849] ShooterGameServer.exe!UVictoryCore::execGetCustomActorList() (0x000007f69ef1f0ae) + 318 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\victorycore.h:226] ShooterGameServer.exe!UFunction::Invoke() (0x000007f69f17b4a0) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746] ShooterGameServer.exe!UObject::CallFunction() (0x000007f69f1bc38f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399] ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x000007f69f1be90c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431] ShooterGameServer.exe!UObject::execLetObj() (0x000007f69f1be2d3) + 26 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1270] ShooterGameServer.exe!UObject::ProcessInternal() (0x000007f69f1bc77f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594] ShooterGameServer.exe!UObject::CallFunction() (0x000007f69f1bc609) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509] ShooterGameServer.exe!UObject::ProcessInternal() (0x000007f69f1bc77f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594] ShooterGameServer.exe!UFunction::Invoke() (0x000007f69f17b4a0) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746] ShooterGameServer.exe!UObject::ProcessEvent() (0x000007f69f1bd7fc) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] ShooterGameServer.exe!AActor::ProcessEvent() (0x000007f69f618aff) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:594] ShooterGameServer.exe!FLatentActionManager::TickLatentActionForObject() (0x000007f69f7656ce) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:130] ShooterGameServer.exe!FLatentActionManager::ProcessLatentActions() (0x000007f69f764e04) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:55] ShooterGameServer.exe!AActor::Tick() (0x000007f69f618f5e) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:750] ShooterGameServer.exe!APrimalCharacter::Tick() (0x000007f69e8244b1) + 20 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalcharacter.cpp:2806] ShooterGameServer.exe!APrimalDinoCharacter::Tick() (0x000007f69e8672b7) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:594] ShooterGameServer.exe!AActor::TickActor() (0x000007f69f618ede) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:736] ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x000007f69f617877) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:132] ShooterGameServer.exe!FTickTaskManager::StartFrame() (0x000007f69f8a3547) + 69 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:800] ShooterGameServer.exe!UWorld::Tick() (0x000007f69f77358d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1188] ShooterGameServer.exe!UGameEngine::Tick() (0x000007f69f6d549f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1148] ShooterGameServer.exe!FEngineLoop::Tick() (0x000007f69e799911) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2411] ShooterGameServer.exe!GuardedMain() (0x000007f69e7951cc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x000007f69e79a95a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x000007f69e79aa90) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x000007f6a063d261) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x000007fcc1161842) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x000007fcc31ae379) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x000007fcc31ae379) + 0 bytes [UnknownFile:0] Crash in runnable thread FHangThreadWatcher 0

Обновление 255 Электрофорус, Микрораптор, Аммониты, Сумчатый Лев и Новые ТЕК Структуры

Обнов­ле­ние 255 ARK Survival Evolved это еще одно тех­ни­ко-ори­ен­ти­ро­ван­ное обнов­ле­ние для внед­ре­ния совер­шен­но новых TEK струк­тур для Выжив­ших, новые сти­ли при­че­сок,…

Патч 255 ARK Survival Evolved 0

Патч 255 ARK Survival Evolved

Инфор­ма­ция о пред­сто­я­щей вер­сии: v255 ARK Survival Evolved. Ори­ен­ти­ро­воч­ное вре­мя выхо­да обнов­ле­ния: 25 фев­ра­ля Патч 255 ARK Survival Evolved Cпи­сок изме­не­ний…

ТЕК Броня ARK Survival Evolved 0

ТЕК Броня ARK Survival Evolved Обзор

При­вет Выжив­шие! На этой неде­ле, Джес­си с GameSpot, снял видео, что­бы пого­во­рить о нашем огром­ном пред­сто­я­щем 254 Пат­че, демон­стри­руя новые…

ARK Survival Evolved Патч 254 0

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Инфор­ма­ция о пред­сто­я­щей вер­сии: v254 ARK Survival Evolved. Ори­ен­ти­ро­воч­ное вре­мя выхо­да обнов­ле­ния: 30 янва­ря Пред­ва­ри­тель­ный спи­сок изме­не­ний в обнов­ле­нии…

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